Tutorial: Jumpstart in Unity 3D

Here is a quick tutorial I made to help some of my students and game programming club members get started in Unity 3D. The basic idea is that you can use some of the basic assets that Unity gives you to create terrain for your game world, add some nice grass textures, a sky and then drop in a player to explore! I don’t go in to too much detail about the engine, but it’s a start! Post a comment if you have a question about the video. I’ll try to make some more tutorials to help with more involved stuff in the future.

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2 thoughts on “Tutorial: Jumpstart in Unity 3D

    • that was my second try at taking the video, i think i was just rushed–i was trying to make the video like five minutes long.

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