Modeling 3D Space Ships in Blender

I spent part of the morning playing around with Blender. I made a smallish space ship model that looks better than the flying rectangles I am currently using. I will play around some more until I have something cool. The plan is to have a good enemy model and a good capital ship model sometime soon.

The trick to Blender is watching lots of Youtube videos. I have a couple books, but watching someone model something really helps. There are not alot of helpful tutorials out there on using Blender to model machines and vehicles. People focus on sculpting characters. Getting the right info for what I am trying to do has been difficult. My biggest barrier (other than how complicated Blender is) was that I needed to understand how to use a Mirror modifier so that I could make symmetrical ships. BornCG has very helpful tutorials on Blender and one is about the Mirror modifier. Now I know how to do that! You can see the results above.

Screen Shot 2013-12-07 at 3.44.43 PM

Block Art Capital  Ship – see I need to learn 3d modeling

Game update: Planning on uploading a new version soon. Not sure how much longer the game will work ok in the browser. Seems to be ok so far. Recent updates have included –

  • missiles that lock on and chase target,
  • a giant capital ship over a km long with turrets that track and destroy the player,
  • a 3d skybox set up removing the ability to crash into a planet,
  • jump gate that takes you to a new level albeit with a lot of bugs…