Embers of Empire Update – AI Dynamic Navmesh / A Star Experiments

Embers of Empire Update – AI Dynamic Navmesh / A Star Experiments

Ever since this summer I’ve been struggle to make my AI better. I have Behavior Trees in and really easy to debug logic now, but the path finding has become an issue. The AI stumbled across the age old robotics problem of escaping a concave obstacle. I added a big derelict alien space craft that … Continue reading

Piggy Chase Mobile Game Side Project!

Piggy Chase Mobile Game Side Project!

Sometimes you need a break from hardcore space combat simulation programming. As you might be able to tell from browsing Badger Head Games, while our roots can probably be traced back to the love of space games in many styles, I also like to create fun silly games as well. Over the summer I began … Continue reading

Space Warfare: Infinite April Developer Log

Space Warfare: Infinite April Developer Log

April has been a busy month!  I’ve been putting in a lot of hours bringing the game back to demo level with the new graphics and the new code spurred on by some good pressure due to awesome interview with Fists of Heaven and a video chat with  ThatCooperFellow. In retrospect, the whole year has been … Continue reading

Making a Space Game with Unity and Blender: Modeling Space ships and Sci-Fi Interiors

Making a Space Game with Unity and Blender: Modeling Space ships and Sci-Fi Interiors

Welcome to the first in hopefully a series on making a space game. For some time I’ve been thinking of creating blog posts and videos about how I am creating Space Warfare: Infinite and creating a resource for other aspiring developers. I’ve been messing around with programming games since I was 11, but I am … Continue reading

My Space Game Explosion and Space Battle Gifs Page

My Space Game Explosion and Space Battle Gifs Page

I am creating a page of Space Game Explosion gifs because every Monday I try to post one to Twitter. I thought it might be fun to have them all in one place on Badger Head Games. I like checking out how games and movies show explosions as I build them into Space Warfare: Infinite. … Continue reading

Developer Log – Building my own galaxy

Developer Log – Building my own galaxy

All week – during my snow days! – I have been working on procedurally generating the galaxy for Space Warfare – Infinite. I have been researching a lot on the old Elite as well as my Traveler RPG core rule book to help inspire me through it. I’m also using some complicated math to generate … Continue reading

New Let’s Play Video – Space Warfare: Infinite Plays Angels Fall First

New Let’s Play Video – Space Warfare: Infinite Plays Angels Fall First

I’ve decided to do a series of Youtube Let’s Plays of games that I enjoy playing that I also draw inspiration from. I plan to show off some of the game’s features and discuss the things I am working on in Space Warfare: Infinite. So, first up is a game I’ve been playing a lot … Continue reading